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221. Hybrid rebalance - market effects? - in Market Discussions [original thread]
Sizeof Void wrote: Pirate ships... hmm.... doubtful. The dual race skill sets required to fly them, and their high cost, tends to limit the demand to a small, elite market. And, most of those players are able to get those ships from ship buil...
- by Tasko Pal - at 2011.10.29 15:28:00
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222. Fixed Money Supply - in Market Discussions [original thread]
Loney wrote: Tasko Pal wrote: While I can profit despite a fixed amount currency, I think the hoarding problem will overcome any amount of initial supply. And we ignore the players who already have massive amounts of isk. There will be whi...
- by Tasko Pal - at 2011.10.29 15:19:00
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223. Fixed Money Supply - in Market Discussions [original thread]
Loney wrote: To fix the money supply i personally think the following should happen: 1) STOP giving default insurance payouts. if you don't buy insurance you don't get a ISK back. If you want any kind of insurance money back you will have to b...
- by Tasko Pal - at 2011.10.28 16:03:00
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224. Options for Ice Miners - in Science and Industry [original thread]
Sizeof Void wrote: According to our supplier, the method works and ship loss is minimal - some miners are even considering switching back to Hulks (but, not Macks, since they are too obvious). And, although it is less efficient, it is actuall...
- by Tasko Pal - at 2011.10.28 04:39:00
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225. Miners: Why do you mine? - in Science and Industry [original thread]
Anshio Tamark wrote: ...I'm not even going to try and find out what kind of messed up mind-set you need to derive amusement from shooting others... The only ones I can think of who would derive pleasure from inflicting damage on others, wheth...
- by Tasko Pal - at 2011.10.28 04:30:00
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226. Hybrid rebalance - market effects? - in Market Discussions [original thread]
Sizeof Void wrote: I would not be surprised to see some speculation in hybrid ammo. After all, more guns means more ammo expended. And, since ammo is chewed up at a much faster rate than guns, I think that the hybrid ammo suppliers will see e...
- by Tasko Pal - at 2011.10.28 04:15:00
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227. Miners: Why do you mine? - in Science and Industry [original thread]
People's Republic ofChina wrote: No hulk pulls 100 mil an hour worth of minerals anyway. Ever. And no one claimed it did. Quote: Those multiple alts have a cost, be it 15 dollars a month or be it PLEX. Especially when it comes to PLEX ...
- by Tasko Pal - at 2011.10.27 20:03:00
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228. Market bot? Lists 1 product each time, forever ... ? - in Market Discussions [original thread]
Party Lips wrote: in the market it does not matter if you use a bot or not. It matters in that the market is set up so that the more active trader clears their orders sooner and grab higher portions of the trade volume. If you're just dumpin...
- by Tasko Pal - at 2011.10.26 20:56:00
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229. Miners: Why do you mine? - in Science and Industry [original thread]
I Accidentally YourShip wrote: On a serious note, how do you guys even pull a decent profit? Can mining is foolish so you need at least two people to an "op" as you call it, unless you want to deal with an excessive amount of GSCs, which mean...
- by Tasko Pal - at 2011.10.26 20:41:00
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230. Miners: Why do you mine? - in Science and Industry [original thread]
I troll because it fills the gaping need between my ears. As to mining, most roids in high sec don't shoot back. So when I'm chatting and forum warrioring, I don't need to jump back to the client every five seconds. Of course, nowadays, I run lev...
- by Tasko Pal - at 2011.10.26 05:11:00
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231. Remove ability to Refine Loot or the ability to Remote Rep - in Science and Industry [original thread]
Belrend Coregaul wrote: Velicitia wrote: o_O um, what? CCP has shown no regard for miners or even any inclination they plan to change anything about it. For Years. So what's the problem? You're getting good income with little risk or...
- by Tasko Pal - at 2011.10.26 04:59:00
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232. Totally unverified, unofficial pastebin of all ship changes - in Market Discussions [original thread]
In addition to the PE change, there's a mining boost in there too from T2 mining ganglinks. Should create the kind of profitable churn that CCP likes to see in minerals, ice, and PI, I think. Wonder what CCP would do with ship insurance or loot re...
- by Tasko Pal - at 2011.10.26 02:22:00
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233. Everyone buy everything... - in Market Discussions [original thread]
I'm disappointed in the direction that this alt has taken. Shilling intact armor plates and planetary vehicles (you guys are going to buy my massive stock of planetary vehicles now that PI has been nerfed, right?) was a worthy task for an aspiring...
- by Tasko Pal - at 2011.10.24 02:07:00
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234. Market bot? Lists 1 product each time, forever ... ? - in Market Discussions [original thread]
For what it's worth, Intrade (an Irish betting market) used to have bots (from a trader) which would front orders with 1 unit bids and asks. They got rid of them because it was cutting into the market makers' action (bots are otherwise legal).
- by Tasko Pal - at 2011.10.21 02:48:00
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235. 199 euro for 13 plex ? when bought seperatly they cost only 195 euro ? - in Market Discussions [original thread]
Weaselior wrote: in essence european players subsidize americans That just made this game a whole lot better for me.
- by Tasko Pal - at 2011.10.20 07:18:00
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236. Self-Harmonizing Power Core Shutdown - in Market Discussions [original thread]
Dev blog happened. Stuff got bought.
- by Tasko Pal - at 2011.10.20 07:12:00
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237. How much isk would you consider to be "very wealthy"? - in Market Discussions [original thread]
Mekhana wrote: That is if you actually undock and shoot people. That's crazy talk.
- by Tasko Pal - at 2011.10.19 23:01:00
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238. Pending changes to T2 rig production? - in Science and Industry [original thread]
Sizeof Void wrote: Falin Whalen wrote: And I suppose you think mining is the biggest isk faucet ever? As a matter of fact, yes. :) I know what you've probably read in other forums/blogs, that ISK faucets are only those things that magic...
- by Tasko Pal - at 2011.10.18 17:57:00
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239. Level 4 Missions in Genesis - question - in Missions & Complexes [original thread]
Eve provides plenty of tools for figuring this out on your own. Just look at the markets for the goods you want to have available. And avoid places with large numbers of people in system.
- by Tasko Pal - at 2011.10.16 18:04:00
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240. Capital Missions - in Missions & Complexes [original thread]
Omnathious Deninard wrote: Sub-Capital ships would be restricted to fleet access only. Conveniently keeping out the pirate riff raff. And if we didn't have that condition, then we'd have missions that are already offered in game.
- by Tasko Pal - at 2011.10.16 18:01:00
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